1st Week


(September 12th - 18)

    • Finalized the title Verdant Chronicles to reflect the themes of agriculture, magic, and exploration.
    • Decided on the game type:
      • A 2D platformer with a story-driven approach.
      • Core gameplay to combine combat, exploration, and light RPG elements.
    • Chose the art style:
      • Hand-drawn 2D visuals with a warm, natural color palette.
      • Inspired by fantasy yet grounded in modern aesthetics.
    • Defined the unique gameplay mechanics:
      • Players can grow plants in a greenhouse, and these plants provide buffs or enhancements during combat.
      • Focus on strategic interactions between the environment and combat.

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